Using Toon Boom’s
deformation node, I
was able to create the
effect of foreshortening
deformation node, I
was able to create the
effect of foreshortening
Once the animation was done, I started the
process of rendering, adding effects to the
scene to bring more appeal to the animation.
process of rendering, adding effects to the
scene to bring more appeal to the animation.
No Render
Rendered
When creating each character rig, I prioritized
giving unique body types and different shades
of green to each character so that they stand out
from each other.
giving unique body types and different shades
of green to each character so that they stand out
from each other.
I left the bartenders
legs unfinished since
they were never
going to be in view.
legs unfinished since
they were never
going to be in view.